More Example Quests


I wanted to keep this module under the "two-page spread" suggestion for the Short rule, which led to a tough choice on what single example quest I could fit. As a bonus, then, here are a couple more example quests--if you think one of these would work better than "The Queen is Dead" for the main text, I could make a swap!

Personal Quest: An Exalt's Calling

A god or gods have blessed you with miraculous powers. Why? Once per scene, you may earn a minor experience token by doing one of the following:

  • Wondering aloud what the gods want from you
  • Invoking a divine miracle for the first time, or experimenting with using it in a new way
  • Praying for guidance, meditating, or keeping vigil
  • Conversing with another hero about their adventures and plans

Complete this quest, earning a major experience token, when you:

  • Declare allegiance to a family or organization, earning and accepting their emblem
  • Swear before witnesses that you will walk the path of the mendicant-divine, beholden to no one but yourself and your faith

Group Quest: Into the Dungeon

You're venturing into the depths of a dangerous and forgotten place in search of treasure. Maybe it's magical; maybe it really is just heavy, shiny, and worth a lot of money. Once per scene, each player may earn a minor experience token by doing one of the following:

  • Bantering about what you'll do with your share of the haul
  • Recounting a rumor or legend about the treasure
  • Being conspicuously on alert for traps or your companions' treachery
  • Splitting the party, if only for a few moments
  • Making or updating a map of your surroundings

Complete this quest, earning a major experience token for each player, when you:

  • Emerge triumphant with the guarded loot
  • Abandon the delve, deciding that no treasure is worth risking your lives this nearly

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